A couple of weeks ago Fabric Software abruptly ended the development of Fabric Engine without any following announcements. In this two-post series, I’ll try to go over what Fabric Engine was, the different positionings it assumed through the years, and what voids does it leave in the CG community. Bear in mind these are my own personal opinions.
Update, check the second post in this series: Fabric Engine and a Void in 3DCC Machine Learning.
In the beginning, there was KL
However, why was it any good for CG folks?