Gustavo E Boehs

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[cml_media_alt id='1126']1f9a70a[/cml_media_alt]Gustavo E. Boehs has a PhD in Design, with an emphasis in Media & Technology from Universidade Federal de Santa Catarina (UFSC) and has studied animation at Melies Escola de Cinema e Animação 3d. Gustavo is experienced in the fields of Design, Computer Graphics, and Animation, and has participated in the creation of short and feature films, advertising videos, open source add-ons for animation software, academic research and training. Since 2013 Gustavo lectures at UFSC. He researches the application of Machine Learning technology to 3d character animation, and publishes non-academic content on this subject at 3deeplearner.com.

Highlights in Animation and VFX

 
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Recent blog posts

  • Style Invariant Locomotion Classification for Character Control
  • Decoupling Expressiveness and Body-Mechanics in Human Motion
  • Python for Machine Learning and Maya Binary Compatibility

About this site

This site was first created to share my work as a student, throughout the years I have tried to keep it up to date with professional work, academic research and other studies.

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